comrade-mumi
eschergirls:


maplepoutine submitted:






This is not really an Escher Girl, but the LoL cinematic trailer submission on this page made me think of this screencap of an FF XV trailer.  Notice how every male character have textured, realist skin while the two female characters have perfect pale skin with makeup on.

This reminds me of a previous post where somebody brought up the lack of wrinkles or facial creases of any kind on a woman character in a League of Legends trailer, and I also posted a picture of the male and female faces in Batman: Arkham City as another example where female faces must be devoid of any lines (even expression lines) while male faces can have all sorts of interesting features and details, and can be exaggerated to give more character to the faces.

This isn’t just about women having to be portrayed as eternally young, or how women’s standards for beauty are so tied with having no lines on our faces, but it’s also incredibly limiting when designing and portraying female characters.  If all your female characters always have to have smooth round faces, no wrinkles, etc (and often big eyes and pouty lips too), then it’s going to be that much harder to try to make them look different than each other.  And if they also aren’t allowed to show lines on their faces for expressions, then it’s going to limit the range of their expression too, or they’re going to end up with a weird doll look when you do have them emote.  The point is, it can end up creating a very limited box for female character visuals, and creating characters that all look very similarly, even if you really don’t mean to. And that in turn limits how much information you can convey about those characters, visually.

eschergirls:

This is not really an Escher Girl, but the LoL cinematic trailer submission on this page made me think of this screencap of an FF XV trailer.  Notice how every male character have textured, realist skin while the two female characters have perfect pale skin with makeup on.

This reminds me of a previous post where somebody brought up the lack of wrinkles or facial creases of any kind on a woman character in a League of Legends trailer, and I also posted a picture of the male and female faces in Batman: Arkham City as another example where female faces must be devoid of any lines (even expression lines) while male faces can have all sorts of interesting features and details, and can be exaggerated to give more character to the faces.

This isn’t just about women having to be portrayed as eternally young, or how women’s standards for beauty are so tied with having no lines on our faces, but it’s also incredibly limiting when designing and portraying female characters.  If all your female characters always have to have smooth round faces, no wrinkles, etc (and often big eyes and pouty lips too), then it’s going to be that much harder to try to make them look different than each other.  And if they also aren’t allowed to show lines on their faces for expressions, then it’s going to limit the range of their expression too, or they’re going to end up with a weird doll look when you do have them emote.  The point is, it can end up creating a very limited box for female character visuals, and creating characters that all look very similarly, even if you really don’t mean to. And that in turn limits how much information you can convey about those characters, visually.

yuriadventure
tramampoline:

mynaturalsistas:

But are you paying attention to what’s going on??? My heart is so heavy….. so heavy…
An attorney for the family of John Crawford III, the man fatally shot by police in an Ohio Walmart store, says surveillance video contradicts the police department’s version of events. Officers say Crawford refused to drop the pellet gun he was holding, but the video allegedly shows them gunning him down “on sight.”
Crawford, 22, was shopping at the Beavercreek, Ohio store on Aug. 5 whenpolice responded to another customer’s report that Crawford was carrying an AR-15 rifle. He was actually holding a pellet air rifle he had just picked up from a shelf in the store’s toy department.
Attorney Michael Wright says he viewed surveillance video that shows Crawford was facing away from the cops and talking to his girlfriend on the phone when police spotted him, and didn’t have the toy gun raised. Hetold WDTN Crawford probably didn’t see or hear the officers before he was shot.
"John was doing nothing wrong in Walmart, nothing more, nothing less than shopping,"Wright said, according to Reuters.
#johncrawford #rip #justice #dontshoot

but then u have white people in target carrying actual rifles and no one does shit

tramampoline:

mynaturalsistas:

But are you paying attention to what’s going on??? My heart is so heavy….. so heavy…

An attorney for the family of John Crawford III, the man fatally shot by police in an Ohio Walmart store, says surveillance video contradicts the police department’s version of events. Officers say Crawford refused to drop the pellet gun he was holding, but the video allegedly shows them gunning him down “on sight.”

Crawford, 22, was shopping at the Beavercreek, Ohio store on Aug. 5 whenpolice responded to another customer’s report that Crawford was carrying an AR-15 rifle. He was actually holding a pellet air rifle he had just picked up from a shelf in the store’s toy department.

Attorney Michael Wright says he viewed surveillance video that shows Crawford was facing away from the cops and talking to his girlfriend on the phone when police spotted him, and didn’t have the toy gun raised. Hetold WDTN Crawford probably didn’t see or hear the officers before he was shot.

"John was doing nothing wrong in Walmart, nothing more, nothing less than shopping,"Wright said, according to Reuters.

#johncrawford #rip #justice #dontshoot

but then u have white people in target carrying actual rifles and no one does shit

eggfucked

psyducked:

party time